Formula 1 launches Virtual Grand Prix Series to replace postponed races

March 20th, 2020 by Jenny Marshall

Formula 1® has today announced the launch of a new F1 Esports Virtual Grand Prix series, featuring a number of current F1 drivers. The series has been created to enable fans to continue watching Formula 1 races virtually, despite the ongoing COVID-19 situation that has affected this season’s opening race calendar.

The virtual races will run in place of every postponed Grand Prix, starting this weekend with the Virtual Bahrain Grand Prix on Sunday March 22. Every subsequent race weekend will see the postponed real-world Formula 1 race replaced with a Virtual Grand Prix*, with the initiative currently scheduled to run until May**.

The first race of the series will see current F1 drivers line up on the grid alongside a host of stars to be announced in due course. In order to guarantee the participants safety at this time, each driver will join the race remotely, with a host broadcast live from the Gfinity Esports Arena (or remotely if required) from 8:00pm (GMT) on Sunday March 22.

The series will use the PC version of the official F1 2019 PC video game, developed by Codemasters, and the first virtual GP on the Sakhir track will be a 50% length race with 28 laps. The broadcast, which will be available on the official Formula 1 YouTube, Twitch and Facebook channels, is expected to run for 1 hour 30 minutes, with a qualifying period where grid positions will be determined based on the drivers’ fastest lap time.

Due to the wide variety of gaming skill levels amongst the drivers, game settings will be configured in such a way to encourage competitive and entertaining racing. This includes running equal car performance with fixed setups, reduced vehicle damage, and optional anti-lock brakes and traction control for those less familiar with the game.

The series is strictly for entertainment purposes, to bring racing action to fans in this unprecedented scenario the world has been affected by, with no official World Championship points up for grabs for the drivers.

During non-race weekends, Formula 1 will also be hosting online exhibition races, where fans from around the world will be given the chance to go head-to-head with F1 drivers. More details of these events will be available across the official Formula 1 social media channels in the coming weeks.

Julian Tan, Head of Digital Business Initiatives and Esports said: “We are very pleased to be able to bring some light relief in the form of the F1 Esports Virtual GP, in these unpredictable times, as we hope to entertain fans missing the regular sporting action. With every major sports league in the world unable to compete, it is a great time to highlight the benefits of esports and the incredible skill that’s on show.”

Frank Sagnier, Chief Executive Officer, Codemasters added: “We’re excited to be a part of the new F1 Esports Virtual Grand Prix Series. With sporting events currently on hold around the world, it’s great that the official F1® video game can help fill the void by bringing together an exciting line-up of talent to race online during the postponed race weekends. It’s going to be competitive, action-packed, and a lot of fun for everyone involved.”

*Grands Prix not available in the 2019 official F1 video game will be replaced with an alternative Grand Prix.
**The F1 Esports Virtual GP initiative will be extended beyond May if the coronavirus pandemic results in further Grand Prix cancellations/postponements.

About Formula 1®
Formula 1® racing began in 1950 and is the world’s most prestigious motor racing competition, as well as the world’s most popular annual sporting series. The 2020 FIA Formula One World Championship™ runs from March to November and spans 22 races in 22 countries across five continents. Formula One World Championship Limited is part of Formula 1® and holds the exclusive commercial rights to the FIA Formula One World Championship™. Formula 1® is a subsidiary of Liberty Media Corporation (NASDAQ: LSXMA, LSXMB, LSXMK, BATRA, BATRK, FWONA, FWONK) attributed to the Formula One Group tracking stock. The F1 logo, F1 FORMULA 1 logo, FORMULA 1, F1, FIA FORMULA ONE WORLD CHAMPIONSHIP, GRAND PRIX, PADDOCK CLUB and related marks are trade marks of Formula One Licensing BV, a Formula 1 company. All rights reserved.

Formula 1© announces first ever F1 Esports China Championship winner

January 6th, 2020 by James Bralant

Formula 1 today announces the winner the inaugural F1 Esports China Championship, following an intense battle at the Hui Space, at the world-famous Shanghai Stadium on 4th and 5th January.

One hundred racers from all over the country headed to Shanghai to take part in the two-day event, which saw Tang Tianyu from the East Region claim the championship title with Yuan Yifan a close runner-up.

Following their triumphant win Tang Tianyu and Yuan Yifan will be invited to participate in the 2020 F1 Esports Pro Draft in London against other top racers from all over the world for a chance to sign with an official F1 Esports team.

Over the course of the Grand Final which was watched by 1.6million concurrent viewers at its peak, all the racers were put through their paces, with only the top 40 making it to the second day of knockout racing. From there, the pool was thinned even more, dropping down to a final group of 20. This group then fought in two final races, around Silverstone Circuit in Great Britain, and the neighbouring Shanghai International Circuit.

Fans could watch racers compete live over the course of two days via HUYA, with the final race also broadcasted live on Great Sports TV, Renault Driver Academy and F2 driver, Guanyu Zhou, also joined a well-known panel commentators including Li Bing and Pan Yongyong, to give fans a real insight into the world of esports. Renault Vitality F1 Esports Series driver Jarno Opmeer was also in attendance.

While the F1 Esports China Championship may have concluded for now, the journey has just begun for Tang Tianyu and Yuan Yifan, as they head London later this year to compete to be selected by one of the 10 official F1 Esports teams!

Julian Tan, Head of Growth & Esports, Formula One said:

“The first season of the F1 Esports Series China Championship has been a great success, with qualification spanning across six major cities in china and attracting over 10,000 registrations with 5,000 participants. Across the four regional finals, six million people tuned in online, with an average peak of 250,000. The Grand Final also saw a huge spike, with 1.6 million people watching live, demonstrating the real value of expanding the series into China.”

2019 F1® New Balance Esports Series records largest ever audience

December 18th, 2019 by James Bralant

Bringing the excitement and exhilaration of Formula 1® to a new generation of fans around the globe, the 2019 F1 New Balance Esports Series drew its highest ever online audience of 5.8 million. This represents an impressive uplift of 76% year on year in F1’s third ever season of the F1 Esports Series, demonstrating the huge growth and potential of the series. The 2019 Series’ online viewership numbers alone (5.8 million) surpass 2018 Series’ total online and TV viewership numbers (5.5 million).

Cementing F1’s position at the forefront of the e-racing wave, 169 million social media impressions (66% growth year on year) and 27 million online video views (35% growth year on year) of F1 Esports content were accumulated over the course of the series on F1’s own social platforms. In a clear demonstration of how the sport is reaching a new, younger and more digitally minded audience, 79% of viewers tuning in to the series were below the age of 34 years old.

2019 was the biggest and most exciting F1 Esports season to date as David Tonizza, the first pick from the 2019 Pro Draft as well as Ferrari Driver Academy Hublot Esports Team’s first ever esports driver, went on to beat the rest of the field, in the final race, to become the 2019 Drivers’ Champion. His achievement embodied the living room to podium narrative that is at the heart of the F1 Esports programme and it was an impressive first showing for Ferrari in esports as well.

The dramatic 2019 season culminated with Red Bull Racing Esports securing their first Team’s Championship title. The team’s championship was incredibly competitive with Red Bull having to fend off fierce competition from Ferrari Driver Academy Hublot Esports Team, Alfa Romeo Racing F1 Esports Team and Renault Sport Team Vitality – all 4 teams coming into the Grand Final could have taken the title! Over the four Pro Series live shows, Red Bull consistently demonstrated why they are the top team on F1 2019, the official game of the FIA FORMULA ONE WORLD CHAMPIONSHIP™, clinching 9 podium finishes, 3 of which were wins, across the 12 race season.

Sean Bratches, Managing Director, Commercial Operations at Formula 1 said:

“The 2019 Formula 1 esports season has been a tremendous success and a huge congratulations to both Ferrari’s David Tonizza and Red Bull Racing Esports team on their hugely impressive titles. I also want to thank all our partners for helping deliver this year’s success. We are really excited about the progress we have made this year with a 65% increase in interest in the series compared to last year, our highest ever online audience of 5.8 million and 169 million social media impressions. We are looking forward to next season, with some of China’s regional participants coming to the pro draft and the potential for other nations to join the fun. Our best days are ahead of us and we are delighted by the great progress in 2019.”

Other big news from the 2019 season:

• A record breaking 109,000 players attempted over 1.4 million laps to qualify earlier in the year, representing a massive 65% increase in participation and 40% increase in number laps attempted year on year;
• The first year all ten official Formula 1 Esports teams participated in the series, with Ferrari entering the world of esports for the first time in their history;
• A record breaking $500,000 cash prize fund for 2019, more than double year on year;
• Formula 1 confirmed that F1 Esports was heading to China with the launch of the F1 Esports Series China Championship, in partnership with Juss Intellisports – the first regional competition of the series history where the champion and runner-up will earn final spots in the 2020 F1 Esports Series Pro Draft and the chance to compete for a seat with one of the official F1 Esports teams.

Frank Arthofer, Director of Digital and New Business at Formula 1 said:

“The 2019 series has been exciting, and full of action and this year’s figures are a testament to the great entertainment our esports series is delivering to fans. We are continuing to reach a new fans with growth across our online and TV audiences as well as growth across our digital platforms. With 79% of viewers tuning in to the series below the age of 34 years old we are really excited about the future and already getting ready for the 2020 season.”

Julian Tan, Head of Digital Business Initiatives & Esports at Formula 1 said:

“The growth of esports in Formula 1 continues to accelerate. Not only has 2019 been our most ambitious esports season to date by way of our tournament and events, but it was also the first season we had all 10 official F1 teams participating, with Ferrari entering the world of esports for the first time in their history. In addition, we launched our first ever regional series in China in search of the next Chinese esports stars as well as have launched a mobile esports qualifier on F1 Mobile Racing for the first time to feed into the programme next year.

The massive growth in viewership and engagement is testament to the strength of our esports proposition. I am confident that Formula 1 Esports will continue to grow and broaden the opportunities for the next generation of motorsport fans and brands to engage and invest in this burgeoning space as we continue to break down borders into our sport through esports and gaming – the growth in viewership and engagement this year is a prime indicator of this.”

The F1 New Balance Esports Series is operated in partnership with Codemasters, the developer and publisher of the official Formula 1 video game franchise and Gfinity, one of the world’s leading esports companies. New Balance, the footwear and lifestyle brand was the title sponsor of the competition, being fully integrated into the series, with all drivers wearing New Balance socks and shoes whilst racing in the Pro Series. Fanatec also remained on board as Official Sponsor, supplying the championship with elite and advanced equipment and DHL celebrated their 50th anniversary this year with special activations in F1 Esports including the DHL 50 Fastest time trial invitational event ahead of the 2019 Pro Draft which has been shortlisted by the European Sponsorship Awards 2020 for Sport Sponsorship of the year.

For more information on the F1 Esports Series visit www.f1esports.com.

DiRT Rally 2.0™ & F1® 2019 Free Trials Available Now

November 20th, 2019 by James Bralant

There has never been a better time to give Codemasters games a try. Now available are free trials for the critically-acclaimed DiRT Rally 2.0™* and award-winning F1® 2019, offering a sample in the thrill of racing for the PlayStation®4 entertainment system and the Xbox One family of devices including the Xbox One X.

Working with the community to deliver some of the most exciting features the game has to offer, DiRT Rally 2.0’s trial serves up 10 cars across two disciplines – traditional Rally and the thrilling Rallycross.

For Rally, drivers will compete against the clock across the smooth gravel of New Zealand and asphalt of Spain. With Rallycross, players will go head-to-head whilst navigating the tight and twisty Circuit de Barcelona-Catalunya. Depending on the discipline, purpose-built cars from Volkswagen, Audi, Peugeot, Renault, Ford, and SUBARU are ready to hit the track, as well as classics in the forms of the MINI Cooper S, DS21, and the Lancia Fulvia HF.

Players can find out what it takes to become a Formula 1 World Champion in the trial for the TIGA Games Industry Awards’ Best Racing GameF1® 2019. After getting a taste of the action in the FIA Formula 2™ feeder series and determining your team, drivers will enter the first race weekend of the season in Melbourne, Australia – complete with Practice, Qualifying, and the all-important race itself.

If players want to purchase the complete DiRT Rally 2.0 or F1® 2019 experiences, all progress gained in the trials will carry over to the full games. Once purchased, each will be available to play immediately with no extra downloads necessary.

The trials for both DiRT Rally 2.0 and F1® 2019 are available to download now on Xbox One and PlayStation 4.

For future news, follow Codemasters blog and social channels on Instagram, Twitter and Facebook.

*DiRT Rally 2.0 is also available as part of Xbox Game Pass for console and PC (beta).

F1® 2019 wins Best Racing Game at the TIGA Games Industry Awards 2019

November 12th, 2019 by James Bralant

Last week, Codemasters was awarded Best Racing Game for F1® 2019 at the TIGA Games Industry Awards 2019 at a stunning ceremony in London’s Natural History Museum.

For the third year running, the official F1® game by Codemasters has taken the top prize in this category. F1® 2019’s emphasis on realism earned glowing reviews across Xbox One, PlayStation 4 and PC from critics and players alike.

“It is an incredible achievement by the studio to win Best Racing Game three years in a row. Every year we strive to create the most authentic F1® experience and F1® 2019 has been incredibly well received by our players and critics,” said Lee Mather, Game Director for F1® 2019. “I look forward to sharing the award with everyone at the studio in recognition of all their hard work, dedication and passion.”

With the longest development cycle of any F1® game, F1® 2019 features several firsts for the series with a fully playable 2019 FIA Formula 2 Championship™, Career Mode driver transfers, and all new contract signings that are based on performance.

Recently announced was the news that Codemasters has recently extended its partnership with Formula One Management to continue exclusively making F1® games until 2025.

For future news, follow Codemasters F1® games blog and social channels on Instagram, Twitter and Facebook.

Rise up against your rivals in the second in a series of F2™ videos released for F1® 2019

October 28th, 2019 by Chris Groves

After the recent launch of the eagerly anticipated free F2™ 2019 season update, Codemasters today released the second video in a series of three trailers for F1® 2019, the official videogame, focusing on the FIA Formula 2 Championship™. For the first time in the official F1® videogame, players can not only choose between F2™ and F1®, they can decide between the full 2018 and 2019 F2™ seasons.

You can watch the video here: https://www.youtube.com/watch?v=41Ddc4zkXg8

The second video in the series is dedicated to Anthoine Hubert, following his tragic death at Spa-Francorchamps earlier this year. Anthoine was crowned GP3 Series Champion in 2018, before graduating into F2™ with BWT Arden, winning two fantastic races at Monte-Carlo and Le Castellet in his rookie season.

Featuring contributions from Alex Albon, George Russell and Lando Norris, who themselves have risen from F2™ to F1® very recently, alongside F2™ experts Bruno Michel, Davide Valsecchi and Alex Jacques, this video will excite gamers and encourage them to hit the track for the 2019 F2™ season.

The 2018 F2™ championship was dominated by the on-track rivalry between title winner George Russell, and runner-up Lando Norris. Detailing their season rivalry, George Russell, who now drives for ROKiT Williams Racing, said: “The 2018 season was incredible really, more than I could have ever asked for.” Detailing a moment with main title rival, Lando Norris, now at McLaren F1 Team, he went on to say, “Monza, from the neutral’s perspective, was one that definitely stood out between myself and Lando, it was a good battle.”

The F2™ 2019 season is now available to play in F1® 2019 right now. Follow Codemasters F1® games blog and social channels on Twitter and Facebook for future updates and buy F1® 2019 from http://www.formula1game.com/buy

Teams select 10 gamers from F1 Esports Pro Draft to compete in the Pro Series

July 18th, 2019 by Jenny Marshall

Formula 1®, the pinnacle of motorsport, has revealed the names of the 10 talented racers selected at this evening’s Pro Draft. They will now sign a contract to become official F1 Esports drivers and race professionally for a team in the next stage of the 2019 Formula 1 New Balance Esports Series – the Pro Series.

For the first time ever, ten teams are involved in the series. Alfa Romeo Racing F1 Esports, Ferrari Driver Academy, Haas F1 Team Esports, McLaren Shadow, Mercedes-AMG Petronas Esports, Red Bull Racing Esports, Renault Sport Team Vitality, Scuderia Toro Rosso Esports, SportPesa Racing Point F1 Esports Team and Williams Esports have now all selected at least one driver from the Pro Draft pool to join their racing line-up for the Pro Series.

Following an evening of dramatic, adrenaline-fuelled racing, the ten drivers fought off stiff competition to secure their place on a team. A significant achievement given the record breaking 109,000 participants from across the globe that competed in this year’s qualification stages.

Yesterday the 41 gamers that had qualified for the F1 Esports Series Pro Draft participated in a series of nail-biting race-offs to identify the most skilled and talented. Through this process the 11 slowest drivers were eliminated and the fastest progressed through to this evening’s live event for the chance to compete for one of the coveted seats on an official F1 Team.

The live event was streamed online on Facebook, YouTube and Twitch, and broadcast live on global television by marquee broadcast partners.

Pending confirmation of final contracts, the drivers selected by each team are:

  1. David Tonizza, Italy, picked by Ferrari Driver Academy
  2. Simon Weigang,Germany, picked by Renault Sport Team Vitality
  3. Floris Wijers, Netherlands, picked by Haas F1 Team Esports
  4. Isaac Price, UK, picked by Williams Esports
  5. Nicolas Longuet, France, picked by Red Bull Racing Esports
  6. Lucas Blakeley, UK, picked by SportPesa Racing Point F1 Esports Team
  7. Allert Van Der Wal, Netherlands, picked by McLaren Shadow
  8. Kimmy Larsson, Sweden, picked by Alfa Romeo Racing F1 Esports
  9. Manuel Biancolilla, Italy, picked by Scuderia Toro Rosso Esports
  10. Daniel Shields, Australia, picked by Mercedes AMG Petronas Esports

The successful drivers will now join their official teams to prepare for the 2019 Formula 1 New Balance Esports Pro Series, which will comprise of twelve races contested over four live events. These will take place on 11 September, 2 October and 6 November and culminate at the Grand Finale on 4 December.

The Pro Series will see drivers compete for a share of an incredible $500,000 prize fund – more than double that of last year’s – on F1 2019, the newly launched official F1 videogame by Codemasters. These races will determine the 2019 F1 New Balance Esports Series Teams’ and Drivers’ World Champions.

Due to the significant increase in interest of the F1 New Balance Esports Series, for those who missed out this year, qualifying rounds for the 2020 Series will launch early for the very first time, officially opening on 22 July 2019 and running until the end of the calendar year. Anyone with a copy of F1 2019, the official F1 videogame developed by Codemasters can take part. The qualifications are open globally and there will be five different qualifying rounds between July and November. For more information, please visit www.f1esports.com.

Julian Tan, Head of Growth & Esports at Formula, 1 said:
“The F1 Esports Series Pro Draft is an incredibly important part of our effort to break down borders and open up our sport to a new generation of F1 fans. Being the first in motorsport to pioneer the pro draft concept has allowed us to establish a direct route into our sport for fans, giving the next crop of racing stars the opportunity to go from living room to podium and even World Champion by signing for an official F1 team. Tonight’s successful drivers are incredible talents and if the wheel-to-wheel racing is anything like last year, it’s going to be a thrilling championship!”

Frank Sagnier, CEO at Codemasters, said:
“Tonight, we witnessed the world’s top F1 Esports drivers fulfil their dream and sign with one of the 10 official racing teams. We saw record numbers of participants attempt to qualify for the Draft and we are now down to the very best F1 Esports talent. The line-up is complete; it’s now time for the competition to begin and to see who can step up and take Brendon Leigh’s crown.”

Graham Wallace – Global Chief Operating Officer at Gfinity plc, said:
“Once again the F1 Esports Pro Draft delivered the drama and excitement that fans demand. They love the back stories, where the drivers come from and their motivations. It gives them an added reason to care. And heightens the anticipation for the races themselves. The fans can’t wait to see the teams and driver compete under the lights at the Gfinity Arena. This year’s Series will be the best ever.”

For more information on the 2019 F1 New Balance Esports Series visit www.f1esports.com

Dominate your rivals and celebrate victory in F1® 2019 – Launches this week

June 25th, 2019 by Isher Dhillon

Introduction of F2®, driver transfers, Ayrton Senna and Alain Prost challenges, are all part of F1® 2019 legends edition and more…

As the battle intensifies in the 2019 FIA FORMULA ONE WORLD CHAMPIONSHIP™, players can now create their own rivalries with the launch of F1® 2019. Releasing two months earlier than previous iterations, players who purchased the F1® 2019 Legends Edition, can now enjoy three days early access on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam). To celebrate the launch, the new Features Trailer can be viewed below or here.

With the longest development cycle of any Codemasters® F1® game, F1® 2019 features of series of firsts including the 2018 FIA Formula 2 Championship™ where players can compete alongside F1® rookies, Lando Norris, George Russell and Alexander Albon. The game launches with the F2™ Feeder Series; a scenario-based introduction which alters the outcome of the game based on the player’s success, actions and responses. The F2™ 2019 season will be added via a free digital download later in the year.*

Another first is driver transfers which appear in Career Mode and mostly occur at the end of each season. Established stars including current F1 World Champion, Lewis Hamilton and arch-nemesis, Sebastian Vettel can form an unlikely partnership or continue their rivalry in the racing colours of completely new teams. All new contracts are based on performance, so talent will have the opportunity to sign for a title contender with a series of strong results or be relegated to a team whose goals are much less ambitious.

F1® 2019 features 18 classic cars celebrating every decade from the 1970s through to 2010. Players can re-live great moments from yesteryear in the best performing cars of their generation including the 1972 Lotus 72D, 1988 McLaren MP4/4, 1996 Williams FW18 through to the 2010 Red Bull RB6. In addition, the F1® 2019 Legends Edition features Ayrton Senna’s McLaren MP4/5B and Alain Prost’s Ferrari F1-90 from 1990 alongside the McLaren MP4-25 and the Ferrari F10, part of the F1® 2019 Anniversary Edition which launches on Friday 28th June. Players can also customise a 2019 regulation car, created in collaboration with Ross Brawn and Pat Symonds, with a series of liveries and compete online in Multiplayer mode.

With the F1® New Balance Esports Series continuing to grow at pace, players can keep updated with the latest news, event details, watch livestreams and highlights all through the new in-game Esports area. Later this year, players who wish to compete competitively and try to win a place on one of the ten F1® teams can register and take part in future heats directly through the game.

“We are absolutely delighted with the inclusion of F2™, Senna and Prost, and Career Mode Driver Transfers, as major, new additions to the F1® Franchise, as well as integrating league racing and F1 Esports for fans who want to race competitively,” said Paul Jeal, F1® Franchise Director at Codemasters. “Driver Transfers, in particular, are something that we know our players have craved for several years, and it’s fantastic to now have that functionality integrated into our 10-year Career mode and build upon the seasonal rule changes we introduced in F1® 2018 to create unique player storylines from season to season.”

“The extra development time has enabled the team to both improve and add several new features,” said Lee Mather, F1® 2019 Game Director at Codemasters. “The addition of F2™, complete with their rules and unique race weekends will give racing fans a new experience and we are particularly proud of the visual uplift to key tracks including Monaco and Bahrain, complete with all-new night-lighting effects. The early release date will enable our fans to develop their own rivalries two months earlier than previous seasons and we can’t wait for them to get their hands on the final game.”

For future news, follow Codemasters F1® games blog and social channels on Instagram, Twitter and Facebook.

*Online connection required to download the F2™ 2019 season content

Rivalries resume with the first F1® 2019 official game trailer

May 20th, 2019 by Isher Dhillon

RISE UP AGAINST YOUR RIVALS

Codemasters® today revealed the first full in-game trailer for F1® 2019, the official videogame of the 2019 FIA FORMULA ONE WORLD CHAMPIONSHIP™. Showcasing stunning visual uplift and the official F1 theme music written by composer Brian Tyler, the trailer focuses on intense rivalries as the drivers jostle for position in the heat of the battle. Culminating with the euphoria of victory, the trailer celebrates the 2019 F1 and 2018 FIA Formula 2 Championship™ cars and drivers. It also gives a glimpse of some of the classic F1 cars which return from previous iterations.

F1 2019 features 18 returning classic cars including:
• 2010 Red Bull RB6
• 2009 Brawn BGP 001
• 2008 McLaren MP4 –23
• 2007 Ferrari F2007
• 2006 Renault R26
• 2004 Ferrari F2004
• 2003 Williams FW25
• 1998 McLaren MP4-13
• 1996 Williams FW18
• 1992 Williams FW14
• 1991 McLaren MP4/6
• 1988 McLaren MP4/4
• 1982 McLaren MP4/1B
• 1979 Ferrari 312 T4
• 1978 Lotus 79
• 1976 Ferrari 312 T2
• 1976 McLaren M23D
• 1972 Lotus 72D

INCLUDED IN THE F1 2019 ‘LEGENDS EDITION’: SENNA AND PROST
• 1990 Ferrari F1-90
• 1990 McLaren MP4/5B
• 2010 Ferrari F10
• 2010 McLaren MP4-25

INCLUDED IN THE F1 2019 ‘ANNIVERSARY EDITION’:
• 2010 Ferrari F10
• 2010 McLaren MP4-25

“Every year we make great strides so the game is as authentic and immersive as possible and we have surpassed expectations with the quality of the visuals in F1 2019,” said Lee Mather, F1 Game Director at Codemasters. “We also know from fan feedback the classic cars our community want to race and we hope the returning roster, alongside the new vehicles from the Legends and Anniversary editions, will give them the choices they crave.”

F1 2019 features all the official teams, drivers and all 21 circuits from the 2019 season. This year sees the inclusion of F2 with players being able to complete the 2018 FIA Formula 2 Championship™. The 2019 F2 Championship content will be made available as a free digital update during the season**. The F1 2019 Legends Edition is launched with three days early access on June 25th 2019 on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam). The F1 2019 Anniversary edition is released on 28th June 2019.

Follow Codemasters F1 games blog and social channels on Twitter and Facebook for future updates and pre-order now from http://www.formula1game.com/

* Cars are exclusive DLC content for Legends/Anniversary Digital & Boxed (DLC sold after 60 days).

**Online connection required to download the F2™ 2019 season content.